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It’s no secret that Diablo 4 has a massive map filled with many things to find. There are Dungeons, Altars of Lilith, Faded Plaques, and many other interesting things to discover. It’s easy to get sidetracked simply exploring the fascinating regions Blizzard has crafted for Diablo 4.
Cellars appear in every region of the map, and they can be well worth the effort. They’re short experiences, but they offer significant rewards. Most are simple, straightforward affairs requiring players to defeat an elite enemy to earn treasure, but there are a few that change it up a bit with puzzles, traps, or events.
How do Cellars Work in Diablo 4?
Cellars appear everywhere in Diablo 4, hidden away in its furthest corners or in the open along the road. They don’t appear on the map, but when a player is in the vicinity, they’ll pop up on their minimap.
When players enter a cellar, they’ll find a small, simple map that usually consists of an antechamber, a small hallway, and a medium-sized room. That’s it. In the room will be some objective that needs to be completed. Typically, it’s an elite enemy, but some have a civilian that needs to be saved, a shrine that needs to be cleansed, or a puzzle that needs to be solved.
After the cellar’s objective is completed, the player will earn a treasure chest befitting their efforts. Cellars that house shrines don’t reward a chest, but the shrines’ effects offer rewards in themselves. You can also usually find the following loot:
- Gold and XP
- Crafting Materials
- Rare and Legendary Items
- Demon Hearts
- Sacred Weapons
Every Cellar in the Scosglen Region
The Scosglen region is a wide swathe of richly-forested land on the north side of the map. In it, players can discover 26 cellars in total. Three of them require Side Quests to be completed first. They’re marked with a blue star on the image above. The rest of the cellars can be entered and completed by any adventurer that stumbles upon them.
Cellar | Bosses | Description | |
---|---|---|---|
1 | Watery Sinkhole |
| One room with a chest and a few enemies. As soon as you open the chest, Drowned appear. They use poison attacks and create blight. The First Mate uses a huge AoE attack that can one-shot you. |
2 | Rotting Outhouse |
| A maggot-infested hole in the ground packed with Plague Maggots. They’ll swarm in to attack in melee. |
3 | Forgotten Shack |
| A shoddy Bandit Den filled with Bandits. Both of the bosses use ranged weapons, and most of the Bandits use melee. |
4 | Fisherman’s Rest | Osiston Shadowfang | An underground bunker inhabited by werewolves. Osiston uses AoE attacks that can freeze you in place and deals incredible amounts of melee damage. |
5 | Webbed Lode | - | A cavern with an Adventurer suffering at its center. Speak to the Adventurer, and spiders will spawn. Kill five waves of them to save the Adventurer and earn a Greater Radiant Chest. |
6 | Lost Ritual Site |
| A cave filled with Spirits that will attack on sight. |
7 | Meat Locker |
| A subterranean shelter for Blood Clan Marauders. They’re primarily melee attackers. |
8 | Smuggler’s Underpass | Hellcaller Bloodletters x2 | A Bandit Den with a chest at its center and a few Bandits attempting to open it. Kill them and open the chest to summon a wave of ranged Bandit troops to defeat. |
9 | Moldy Cavern |
| A deep cave with a trapped Healing Well at its center that some skeletons are fighting over. Players must destroy five possessed enemies before the timer runs out to earn a Greater Radiant Chest. Possessed enemies have a large, red circle around them. |
10 | Infested Basement |
| A dilapidated basement infested with spiders and two Arachnid Horrors. Watch out for Blight puddles. |
11 | Scorched Cellar |
| An ugly pit where three Injured Adventurers are holding out against Marauders. Speak to one of them to begin an event that requires keeping at least one alive to earn a Greater Radiant Chest. |
12 | Abandoned Cottage |
| A cave in which a few spirits can be found wandering around. Interact with the trapped Healing Well to summon the rest of the spirits needed to purge the Cellar. |
13 | Drowned Burrow |
| A moldering underground chasm filled with Drowned enemies. The First Mate uses a huge AoE attack for massive damage. |
14 | Garan Undercroft |
| A subterranean ritual chamber with a trapped Healing Well at its center. Kill the Fallen and activate the Well to begin an event. Slay five possessed enemies to earn a Greater Radiant Chest. Possessed enemies have a large, red circle around them. |
15 | Ancient Grave |
| A crumbling cave where three Injured Adventurers are holding out against Skeletons. Speak to one of them to begin an event that requires keeping at least one alive to earn a Greater Radiant Chest. |
16 | Decrepit Cellar |
| A ruined basement filled with Marauders. Kill the shamans first, so they can’t empower their allies. |
17 | Disturbed Arachnid Tunnels |
| A web-covered den with a few spiders. When a player walks into the center of the room, a huge swarm of spiders and Arachnid Horrors will surround them. |
18 | Wretch’s Stow | - | An abandoned bunker now filled with Bandits. |
19 | Hillside Storage |
| A slimy cave with a trapped Healing Well at its center. Kill the Spirits and activate the Well to begin an event. Slay five possessed enemies to earn a Greater Radiant Chest. Possessed enemies have a large, red circle around them. |
20 | Infested Pit | Burning Plague Maggot Young x2 | A Maggot-infested cavern filled with yellow sludge. Be careful, the elite enemies deal significant melee and elemental damage. |
21 | Remote Shelter | Hellcaller Grizzly Bears x2 | A crumbling basement inhabited by huge bears feasting on an adventurer's body. Stay out of their big melee swipe. |
22 | Overgrown Outpost |
| A ruined outpost where three Injured Adventurers are holding out against Werewolves. Speak to one of them to begin an event that requires keeping at least one alive to earn a Greater Radiant Chest. |
23 | Nefarious Hollow |
| An old bandit tunnel filled with Fallen. Kill their Shaman first to ensure the rest of them stay down. |
Cellars that Require Side Quests in Scosglen
The following Cellars only appear if the player is on the correct Side Quest to unlock them. Use the links in the “Side Quest” column to check out the guide for that quest.
Cellar | Side Quest | Description | |
---|---|---|---|
1 | Abandoned Smuggler’s Den | Ever Faithful | A ruined den now home to a man named Faolan. He turns into a large werewolf that the player must defeat. Evidence of the events leading up to his curse can be found in the wreckage. |
2 | Embered Recess | Pyre of Ash | An old Bandit den where Bandits from Torben’s past ambush him for revenge. |
3 | Seared Hollow | The Bear of Blackweald | A dilapidated cave turned Bandit Den where Stana, an old friend of Torben’s, waits for judgment. |
Diablo 4 is available for PC, PS4, PS5, Xbox One, and Xbox Series S/X.